Module 1 Formstorming

Weekly Activity 1

wenqi huang


Project 1


Module 1

Week one we have identified several competitors in the market that offer similar products. However, our product offers unique features and benefits that set it apart from the competition. We will be highlighting these features in our marketing campaigns and demonstrating how they offer a better experience for our customers.

Activity 1

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Activity 2

Week two In the second week of my research, I observed how various objects in daily life (e.g., refrigerators, cups, eyeglasses, keys, and guitars) are used and analyzed their potential possibilities for combining with circuits. Studying the LED feedback of the refrigerator door led me to think about how smart switches can be used to optimize the interactive experience; observing the cups led me to envision the application of touch or temperature sensing circuits; the design of the eyeglasses inspired the notion of triggering the LEDs by wearing them; the illuminating feature of the keys allowed me to explore how to enhance visibility in dark environments; and the observation of the guitar led me to think about how to incorporate LEDs or sensors into the instrument so that the playing could be The guitar observations made me think about how to integrate LEDs or sensors into the instrument to make playing more interactive and technological. The observations of the guitar made me think about how to integrate LEDs or sensors into the instrument to make playing more interactive and technologically advanced, and provided important practical references for the final wearable and non-wearable designs, giving them the potential for wider applications beyond the experimental.

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Project 1


Final Project 1 Design

Wearable Interactive Affordance Based Circuit

The LEDs of eyeglasses close a circuit through contact with the bridge of the nose when worn, a seamless interaction that is consistent with the principle of availability. Similarly, the LED of a key is activated by pressing, increasing its usability in dark environments and making it more intuitive and practical.

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Non-Wearable Interactive Affordance Based Circuit

The LED of a key is activated by pressing, increasing its usability in dark environments and making it more intuitive and practical. The key 's design takes into account the natural gripping motion of the user-when pressure is applied to the key's body while turning it in a lock, the key's body is activated. This ensures that the key provides immediate visibility in low-light conditions without requiring an additional hand to operate the key. This ensures that the key provides immediate visibility in low-light conditions without requiring an additional hand to operate a separate flashlight, aligning with the concept of intuitive interaction.

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